Ubisoft says that they will no longer use their debated “always-on” DRM. In fact, they silently scrapped it months ago, but haven’t made that official until now. In what is a really extraordinary turnaround, the publisher pledges that from now on they will only require a single online activation after installing, with no activation limits, nor limits on how several PCs it may be activated.
Ubisoft’s universal director for online games, Stephanie Perotti, clarified that always-on has actually been gone for quite a while.“Ubisoft’s””Ubisoft’s””Ubisoft’s””Ubisoft’s”
“We have listened to feedback, and since last year our policy for all of PC games is that we only need a one-time online activation when you first install the game, and from then you are free to play the game offline.”
Ubisoft’s DRM had earlier meant that you could not launch games without an internet connection, and if your connection fell at any point the game you were playing would rapidly stop, often losing progress you may have made. It was generally derided, and the bane of many gamers, but Ubisoft appeared defiant in response. Until now. Clarifying the new position, Perotti summarises it, using Assassin’s Creed III as an example: “Ubisoft’s”“Ubisoft’s”“Ubisoft’s”“Ubisoft’s”
“When you want to reach any online service, multiplayer, you will have to be connected, and clearly for online games you will also need to be online to play. But if you want to appreciate Assassin’s Creed III single player, you will be able to do that without being connected. And you will be able to activate the game on as many machines as you want.” “Ubisoft’s”“Ubisoft’s”“Ubisoft’s”
We discuss Ubisoft’s plans to reduction delays for PC releases, try to find out why the publisher doesn’t publish the numbers behind its claims about piracy, and which of the declarations they’ve made in recent years that they now find unfortunate.“Ubisoft’s”“Ubisoft’s”“Ubisoft’s”